Graphical Design
My First Ever Logo
I designed this logo during a CMS course using Canvas. It was featured on a mock movie theater website I built with Wix and appeared in various conceptual products and advertisements related to the project. While the logo has a few imperfections, such as disconnected lines and a small artifact at the top, it represents my initial foray into graphic design. Despite its flaws, I'm proud of the progress I made through this experience.
Switching to GIMP
I created this logo during the same CMS course, but wanting something more advanced, I switched to the free application GIMP. This logo was used for another mock website built with WordPress. Unfortunately, it was highly unoptimized, using high-definition PNG images of planets that were partially obscured by a semi-transparent circle, which defeated the purpose of using those PNGs. Since GIMP is an image manipulation program, the logo's fidelity was only adequate, and pixelation became noticeable when zoomed in. For my next project, I decided to use a vector-based program to achieve better results.
Switching to Adobe Illustrator
This set of logos, currently featured on this website, was created using Adobe Illustrator. For my portfolio website, I needed a professional logo that was both small in size (6.27 kB) and high in quality. I chose to create SVG logos in Illustrator: the primary logo appears in the header, while the secondary logo is used as the tab icon.
Making My First Wallpaper
The assets for this wallpaper were created using Illustrator, and I applied live post effects with Wallpaper Engine. As of now, it has 144 subscribers and 14 favorites. Impressively, it is the second most popular wallpaper this year for Max Payne.
Only PNG versions of these covers existed, so I found the highest quality ones and performed an image trace in Illustrator. I then meticulously cleaned up the paths by hand to ensure the best possible results.
Using the previously created SVG and some additional shapes, I crafted an opacity mask in Illustrator. This opacity mask allowed the dynamic background in Wallpaper Engine to shine through specific areas as intended. The mask was also exported as an SVG.
Since I made this wallpaper using SVG assets, it can easily scale to any resolution. After importing the assets into Wallpaper Engine, I enhanced it with lighting, film grain, rain, and snow effects. I also made it highly customizable, allowing users to tweak specific settings to their liking. The logo was also created in Illustrator, following the same principles as before.