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Graphical Design
My First Ever Logo

I designed this logo during a CMS course using Canvas. It was featured on a mock
movie theater website I built with Wix and appeared in various conceptual products and
advertisements related to the project. While the logo has a few imperfections, such as
disconnected lines and a small artifact at the top, it represents my initial foray into
graphic design. Despite its flaws, I'm proud of the progress I made through this experience.
Switching to GIMP
.webp)
I created this logo during the same CMS course, but wanting something more
advanced, I switched to the free application GIMP. This logo was used for another mock
website built with WordPress. Unfortunately, it was highly unoptimized, using high-definition
PNG images of planets that were partially obscured by a semi-transparent circle, which
defeated the purpose of using those PNGs. Since GIMP is an image manipulation program, the
logo's fidelity was only adequate, and pixelation became noticeable when zoomed in. For my
next project, I decided to use a vector-based program to achieve better results.
Switching to Adobe Illustrator
This set of logos, currently featured on this website, was created using Adobe
Illustrator. For my portfolio website, I needed a professional logo that was both small in
size (6.27 kB) and high in quality. I chose to create SVG logos in Illustrator: the primary
logo appears in the header, while the secondary logo is used as the tab icon.
Making My First Wallpaper
The assets for this wallpaper were created using Illustrator, and I applied live
post effects with Wallpaper Engine. As of now, it has 144 subscribers and 14 favorites.
Impressively, it is the second most popular wallpaper this year for Max Payne.
Only PNG versions of these covers existed, so I found the highest quality ones
and performed an image trace in Illustrator. I then meticulously cleaned up the paths by
hand to ensure the best possible results.
Using the previously created SVG and some additional shapes, I crafted an opacity
mask in Illustrator. This opacity mask allowed the dynamic background in Wallpaper Engine
to shine through specific areas as intended. The mask was also exported as an SVG.

Since I made this wallpaper using SVG assets, it can easily scale to any
resolution. After importing the assets into Wallpaper Engine, I enhanced it with lighting,
film grain, rain, and snow effects. I also made it highly customizable, allowing users to
tweak specific settings to their liking. The logo was also created in Illustrator,
following the same principles as before.